The Halls of the First Dawn is one of the most intricate and significant quests in Dragon’s Dogma 2. As the story unfolds, this quest will take you through various regions, where you’ll battle powerful Purgener Dragons, solve complex sidequests, and save towns at risk of destruction in the Unmoored World.
In this complete guide, we’ll walk you through the steps to successfully navigate the Halls of the First Dawn, defeat dragons, and make critical decisions that impact the fate of the game world.
Whether you’re looking for tips on how to handle the sidequests like Civil Unrest or the main objectives involving the Purgener Dragons, this guide has you covered. Let’s dive in!
Main Objectives of the Halls of the First Dawn DD2

The Halls of the First Dawn DD2 quest is composed of several interconnected objectives that span across various locations. Here’s a breakdown of what you need to do:
Go to the Seafloor Shrine
The Seafloor Shrine is your starting point for the quest. This once-submerged location is now above the ocean and accessible for exploration. Expect to fight undead enemies as you traverse the area.
Speak with Rothais and Luz
Rothais and Luz will provide you with crucial information about the threat facing the towns. It’s essential to start evacuating the towns to prevent the imminent destruction of the Unmoored World.
Complete the Sidequests
Along your journey, you will encounter several towns that require your assistance. Completing sidequests like Civil Unrest in Bakbattahl, The Regentkin’s Resolve in Vernworth, and others is key to progressing the main quest.
Defeat the Purgener Dragons
Each town is marked by a red beacon, signifying the presence of a dangerous Purgener Dragon. Though these dragons are optional for the quest, defeating them will give you valuable rewards and progression in the story.
Detailed Walkthrough of the Halls of the First Dawn

Seafloor Shrine: First Steps
After speaking with Rothais and Luz, you’ll be tasked with heading to the Seafloor Shrine. This area is filled with undead enemies, including skeletons and other creatures.
It’s recommended to stock up on Ferrystones to facilitate quick travel between key locations later on. Once there, activate the Portcrystal to create a fast travel point and save your progress.
Evacuating Bakbattahl: Civil Unrest
Once you’ve set up the shrine, your first major task is to help evacuate Bakbattahl. You’ll encounter the Civil Unrest sidequest, which requires you to resolve disputes around the town. This includes:
- Intervening in a fight on the northern side of the town.
- Settling an argument at the inn.
- Witnessing a duel in front of the vocation guild.
After resolving the conflicts, speak with Manella to complete the sidequest. Don’t forget to face the Purgener Dragon in Bakbattahl if you’re looking for a tough challenge.
Vernworth: The Regentkin’s Resolve
Next, head to Vernworth and speak with Captain Brant at the tavern to activate The Regentkin’s Resolve sidequest. This quest involves convincing Queen Disa to evacuate the city and taking control of the city’s oxcarts from a corrupt noble. You can either use threats or persuasion, depending on your preferred approach.
Once you’ve resolved the oxcart issue, make sure to defeat the Vernworth Purgener Dragon before proceeding.
Sacred Arbor: Wandering Roots
Sacred Arbor is home to a hidden village of elves, and it’s here that you’ll find the Wandering Roots sidequest. Speak with the village elder, Taliesin, to convince the elves to evacuate.
This task involves several conversations over a few days, and you may need to use an item called the Arborheart Cutting if you’ve completed previous elven sidequests.
Once the elves are on their way, prepare to fight the Sacred Arbor Purgener Dragon, a giant worm that can be defeated by targeting its weak points.
Volcanic Island Camp: The Importance of Aiding Ernesto
Travel to the Volcanic Island Camp to begin The Importance of Aiding Ernesto. This sidequest requires you to help a guard named Ernesto convince two residents, Gautstafr and Cliodhna, to evacuate.
The journey is challenging, as you’ll encounter several powerful monsters along the way. Once they’re safely escorted, you can move on to confront the Purgener Dragon at the volcanic site.
Excavation Site: Shepherd of the Pawns
The final objective of this chapter is located at the Excavation Site. Here, you’ll help free a group of pawns and deal with a golem guarding the entrance. Solve the puzzle inside the Overseers’ Lodge and return the pawns to safety.
How to Defeat the Purgener Dragons

The Purgener Dragons are formidable foes that pose significant challenges throughout the Halls of the First Dawn quest. Here’s how to defeat them:
- Target the Pink Stones: All Purgener Dragons have weak points marked by pink stones. Focus on destroying these to weaken the dragon’s defenses.
- Avoid Breath and Meteor Attacks: Each dragon has deadly area-of-effect attacks. Be sure to dodge or block these when they are telegraphed.
- Climb and Attack: Once you’ve removed the weak points, climb the dragon and strike at its horned head to finish the battle.
Conclusion
The Halls of the First Dawn quest in Dragon’s Dogma 2 is a pivotal journey that tests your ability to manage multiple objectives and combat powerful enemies.
By following this guide, you’ll not only complete the quest but also unlock key items, progress in the game’s storyline, and take down some of the toughest Purgener Dragons in the Unmoored World.
If you’re looking for more tips, make sure to check out our other Dragon’s Dogma 2 guides, including strategies for other quests, character builds, and more!
FAQs
What is the Halls of the First Dawn quest in Dragon’s Dogma 2?
The Halls of the First Dawn is a complex and significant quest that takes players through different regions of the Unmoored World. It involves battling Purgener Dragons, completing sidequests to save towns, and making important decisions that affect the fate of the world.
How do I start the Halls of the First Dawn quest?
To begin, you must travel to the Seafloor Shrine, which is your starting point. After speaking with Rothais and Luz, you will be tasked with aiding the towns under threat and progressing through various sidequests.
How do I defeat the Purgener Dragons?
To defeat Purgener Dragons, target the pink stones on their bodies to weaken them. Make sure to avoid their breath and meteor attacks by either dodging or blocking them. Once the weak points are destroyed, climb the dragon and attack its horned head to deal the final blow.
What should I know about the Seafloor Shrine?
The Seafloor Shrine is filled with undead enemies, including skeletons. It’s the first location you’ll visit in the quest. Remember to activate the Portcrystal to create a fast travel point and save your progress.
How can I help with the Civil Unrest in Bakbattahl?
The Civil Unrest sidequest involves resolving disputes in the town by intervening in a fight in the northern part, settling an argument at the inn, and witnessing a duel in front of the vocation guild. Once all tasks are completed, speak with Manella to finish the quest.
What is the best way to prepare for the battles in the Halls of the First Dawn DD2?
Make sure to stock up on items like Ferrystones to fast travel between locations, as well as healing items. Equip yourself with strong gear, as you’ll face powerful enemies, including Purgener Dragons and various monsters across the locations.
What sidequests should I complete in the Halls of the First Dawn?
Some important sidequests include:
- Civil Unrest in Bakbattahl.
- The Regentkin’s Resolve in Vernworth.
- Wandering Roots in Sacred Arbor.
- The Importance of Aiding Ernesto at the Volcanic Island Camp. These quests are essential for progressing the story and aiding towns under threat.
What are the main objectives in the Halls of the First Dawn DD2 quest?
The main objectives include:
- Traveling to the Seafloor Shrine.
- Speaking with Rothais and Luz for crucial information.
- Completing sidequests in towns like Bakbattahl, Vernworth, Sacred Arbor, and more.
- Defeating the Purgener Dragons located in these towns to progress.